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Gone Home isn’t necessarily a horror game, but it does borrow almost all of its design from horror games like Amnesia: The Dark Descent and horror-themed immersive sims like Bioshock. How does Gone Home establish its horror aesthetic and how does it help the designers tell the story they’re trying to tell?
Gone Home isn’t necessarily a horror game, but it does borrow almost all of its design from horror games like Amnesia: The Dark Descent and horror-themed immersive sims like Bioshock. How does Gone Home establish its horror aesthetic and how does it help the designers tell the story they’re trying to tell?
Posted by:David
Posted on:Nov 22,2021
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Gone Home isn't necessarily a horror game, but it does borrow almost all of its design from horror games like Amnesia: The Dark Descent and
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